One of the most surprising documents we've seen since I began covering HDR was the Technical Specifications for the Delivery of Content to Sky UK. The first of the specs that caught our eye were the minimum camera requirements for scripted HDR content, which stipulate 4:4:4 chroma subsampling, 12-bit color depth and a dynamic range... Continue Reading →
Dolby’s stopped promoting HDR
It's been ages since the Dolby YT channel has even talked about HDR, which is as sure a sign as any that there's been a lot of pushback against it in the filmmaking community.
RED’s Output Transform LUTs: Highlight Roll-Off Comparison
Really liking DaVinci Resolve's Video Collage effect. It might be best to avoid Very Soft and Hard highlight roll off when using RED's output transform LUTs. https://youtu.be/Gmg21dc7_JI
New Tool Plots Gamut Rings In Just 60 Seconds
At Display Week 2023, Dr. K. Masaoka demos software that is able to measure 600 patches and plot gamut rings in just sixty seconds. At Display Week 2023, the ever genial Brian Berkeley introduces Dr. Kenichiro Masaoka of NHK, the ‘father’ of BT2020, who demonstrates a new tool that can measure over 600 patches and... Continue Reading →
Cullen Kelly is BaseLight Curious
Cullen Kelly's interested in the texture tools available in BaseLight and HDR4EU thinks you should be, too! “Here's what I would say [about] texture: I feel like I've talked about BaseLight a couple times today. I'll just go ahead and leak to you guys - I am BaseLight curious. I'm a big fan of the... Continue Reading →
Sony Product Mgr: “There are many kinds of scenes that could benefit from 1,000 nits full screen.” 😳
Andy Munitz, Professional Audio and PVM-X Series Monitor Sr. Product Manager, Sony, talked with ProductionHUBTV about the PVM 4K HDR monitors during lockdown. “We realized that in the world of monitoring that we're in today - and certainly if production 4K is really prevalent - and so we needed this monitor to be able to... Continue Reading →
“Top emission RGB OLED is not going to be around a year from now.” 😳
With the announcement of the FSI XMP550, a 55” QD OLED with a peak brightness of 2,000 nits which will retail for $19,995 USD, it’s interesting to travel back in time 4 years, when Sony launched their dual layer LCD BVM-HX310, and listen to Bram Desmet, CEO, FSI, share his thoughts on the future of... Continue Reading →
Making Curves for ETTR Footage
So, we've exposed to the right in order to reduce noise in the image; we've chosen the logarithmic color space of the hero camera as our working color space; and our timeline luminance matches the output color space. How are we to normalize the footage to prepare it for grading? There are a number of... Continue Reading →
The blocking by Netflix of shared accounts works: in the US, subscribers have not grown like this since the days of COVID
The Italian tech website DDay reports: "Antenna's analyst report seems to confirm that Netflix's new policies are working. The number of new users registered to the platform in the USA has in fact skyrocketed, surpassing the peaks reached during the pandemic. Netflix's policy to combat shared subscriptions is working, at least in the US. This... Continue Reading →
RCM: We Tested Some DRTs. Here’s What We Learned
In order to learn how DRTs affect the image, an R3D clip was processed three different ways in DaVinci Resolve Color Management: (1) with input and output DRTs set to DaVinci; (2) with input and output DRTs set to NONE; (3) with output DRT set to RED IPP2 with medium contrast and very soft highlight... Continue Reading →
“Exposing to the right is one of the best ways to set yourself up for success in your color grade”
It turns out that Cullen Kelly's a big fan of exposing to the right. Below, screen shots of an image that's been underexposed 2 stops and one that's been exposed to the right by +2 stops. Photo: Cullen Kelly. Underexposed 2 stops Photo: Cullen Kelly. ETTR +2 stops Kelly’s video on ETTR is remarkable for... Continue Reading →
Will the Vision Pro crush all OLED televisions currently on the market?
This could potentially allow viewers for the first time to enjoy HDR content in a virtually perfect environment, free of window light and light bouncing off walls in the room that destroy contrast, preventing us from seeing details in the shadows. Regarding the displays, FlatpanelsHD writes: “DSCC added that for the two micro-OLED displays in... Continue Reading →
Brace yourselves: HDR is coming to the skies, folks.
In an article entitled "4K OLEDs arrive on planes. United will bring 300,000 screens and 67W USB-C to high altitude," Italian tech website DDay.it reports that, "By 2025, United Airlines will install 300,000 4K OLED screens on its aircraft....When Panasonic Avionics introduced Astrova, 4K OLED screens were only available in 13” or 16” cuts. In... Continue Reading →
Response to Steve Yedlin’s Anti-HDR Remarks
1. “We already had so many problems, we haven’t even solved them, but now we’re piling more on with all of this HDR stuff” Yedlin argues that since we’re unable to deliver pristine 4K video to consumers’ homes (or that their TV settings aren't optimal), we should just throw in the towel; but even with... Continue Reading →
Apple Vision Pro Screens: 5,000 Nits of Wholesome HDR Goodness
A 100-foot virtual screen with 4K HDR that works with streaming services? Take our money! FlatpanelsHD writes about Apple’s mixed reality headset: “The headset is equipped with two micro-OLED displays that together feature over 23 million pixels. The displays support HDR (High Dynamic Range) and deliver the picture quality you know from OLED TVs. One... Continue Reading →
Dolby Vision Now Leaves DRTs In RCM Up To Colorists’ Discretion
It was around a month ago that we reached out to the super-helpful Nate McFarlin, Sr. Content Engineer at Dolby Laboratories, to ask why it is that Dolby insists upon setting input and output DRTs to NONE in RCM, to which he replied that it was to avoid any of Resolve's color science from being... Continue Reading →
Ben Shapiro, Only Stupider
Steve Yedlin shares his insights into HDR on the Go Creative Show Steve Yedlin: You know, we already had those problems, we haven't even solved them, but now we're piling more on with all of this HDR stuff, which is, you know, real for the most part, as a format, as a signal format, as opposed... Continue Reading →
ARRI “Impressions” & Signature Lens Showreel 2023 (HDR and SDR Back-To-Back)
Technical note: "The clips were graded in HDR and require the appropriate EOTF to be viewed as intended. For a correct viewing of HDR content on YouTube, we strongly suggest one of the following display devices/ hardware: Apple Pro Display XDR, MacBook Pro with XDR Display, MacBook Air with XDR Displays & iPad Pro with... Continue Reading →
Free KOMODO 6K RAW Sample Footage
Get yourself some RED Komodo OG R3D RAW footage (768.9 MB) to play around with here. Details: Meike 50mm T2.1 s35 Cinema Prime, R3D MQ 6K 17:9, 24 FPS @ ISO 400
It pays to preview your grade on one or more consumer devices
Several months ago, we remarked how our YouTube videos were being 'stretched out' when viewed on an iPhone 12 or later or when watching on a MacBook Pro with XDR display set to reference mode P3-1600 nits. Basically, the image becomes too bright overall. This absolutely destroys the mood of our most recent upload, Ngô... Continue Reading →