Cullen Kelly Releases New LUT Pack

Cullen Kelly has released a new LUT pack called The Voyager for 2023. The Essentials pack sells for $79.00 and includes the following: The 17 core Voyager LUTs to grade faster and deliver high-end work on any job Color Grading Mini-Course so you can make stunning images out of anything you’re grading with “Tasting Notes”... Continue Reading →

Dehancer Pro 6.2.0 & HDR Project Settings

The long-awaited update now covers most products and contains new tools and improvements: Film Compression tool Print Toning in Color Head tool Histogram and Clipping Indication (iOS) Exposure Clipping in Monitor tool (OFX, FCP) Presets redesigned (Ps/LrC/C1/APh) Built-in Factory Presets (Ps/LrC/C1/APh) Multiple fixes and optimisations About the new tools Film Compression tool emulates the film-like compressed tonal range. It lets you adjust the redistribution of the highlights. The resulting image looks more... Continue Reading →

philmColor R3: More Sample Footage

There's next to no sample footage out there of Phil Holland's philmColor LUTs for IPP2, which is bonkers, because these are quite possibly the best looks out there for RED shooters. And without question, for RED filmmakers delivering HDR projects. When the LUTs are used in camera, you can monitor in SDR with the built-in... Continue Reading →

Red IPP2 Creative LUT Pack

RED's website has a collection of 25 free creative LUTs developed by Phil Holland and Eric Weidt (Mindhunter) that contain no conversion of color space or linearity, meaning that they can be used in both SDR and HDR workflows. The LUTs may be copied to a CFast card and imported into the Komodo or imported... Continue Reading →

Ravengrade Film Emulations, Looks & Tools Plugin

The list of HDR WCG compatible film emulation LUTs and plugins is steadily growing, the most notable recent entry being Ravengrade from Lowepost, a DaVinci Resolve plugin created by an impressive roster of color scientists and colorists, including Mitch Bogdanowicz, Juan I. Cabrera, John Daro, Douglas Delaney, Florian Utsi Martin, Mark Todd Osborne and Bianca... Continue Reading →

Create Textural Depth with Depth Map

Grain is one of the key components of the film look but few things are more distracting than seeing clumps of film grain dancing around on the talent's face. One solution is to use the HSL qualifier to isolate skin tones and use the keyer to de-emphasize the grain. An even easier way is to... Continue Reading →

Create Textural Depth II

The viewer’s eye can be drawn to the subject in a number of ways. Two of the techniques employed here are color separation, achieved through split-toning, and obscuring the surroundings using a mask and reducing brightness. Another approach is to create textural depth by accentuating the texture in cooler, darker backgrounds while de-emphasizing grain in... Continue Reading →

Create Textural Depth!

During an appearance on Cullen Kelly’s Grade School, the brilliant colorist Jill Bogdanowicz revealed a secret to accenting texture without it looking over-processed. While working on Joker, the colorist used Live Grain - which separates out the red, green and blue channels, creating grain that resembles scanned film - to accentuate texture in the cooler,... Continue Reading →

Not A Grade Reveal!

A few caveats: first, the original footage was green and overexposed; secondly, we didn't use the recommended DaVinci Wide Gamut; and lastly, as we do all of our grading before the LUT, the original footage looked nuts when we removed the LUT for the grade reveal, so we normalized it for the video.

Cullen Kelly’s Kodak 2383 LUT + DL

The aggressive compression algorithms of streaming platforms destroy grain, which is why we don’t upload videos with grain to YouTube. Instead, we’re offering subscribers the opportunity to download clips, allowing you to view the picture as it was intended. We recommend throwing the movie on the timeline of your favorite NLE, setting the project to... Continue Reading →

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