4,000-Nit Display: Viewers Experience Little To No Eyestrain, Prefer Even Higher Luminances

A study where participants watched video content on an HDR display under various ambient lighting conditions and asked to complete questionnaires to document their observations and subjective preferences as well as any visual fatigue they might have experienced found that subjects reported experiencing little to no visual fatigue.  Test Setup Researchers used a Dolby 37” prototype... Continue Reading →

Christopher Nolan Praises 4K UHD HDR

You might say that Christopher Nolan’s a huge fan of HDR. During his acceptance speech upon receiving the DEG Vanguard Award during the 4K Ultra HD Summit at Los Angeles’ Skirball Cultural Center in 2018, Nolan recounted how home viewing has impacted the structure of his films and shared his enthusiasm for 4K Ultra HD... Continue Reading →

Dolby Vision Technical Webinar | Summer 2023

Just a few highlights from Dolby's webinar Changes to Dolby Vision Licensing New Guidance on Setting the Mastering Display New Recommendations Regarding Full & Video Levels Dolby Vision License In the Legacy Program, components (Trims License, eCMU License and Professional Tools) were bundled together for $2,500 for a period of 12 months. The new program... Continue Reading →

Graeme Nattress on Highlight Roll-Off

Graeme Nattress was kind enough to answer some questions we had about highlight roll-off in RED's Output Transform LUT. According to the Red.com website, ‘very soft’ highlight roll-off compresses highlights the least, while 'hard' compresses highlights the most. But 'very soft' makes HDR footage resemble SDR and ‘hard’ allows highlights to sparkle. So, what exactly... Continue Reading →

RCM IPP2 Still Broken

We still can't recommend using a Resolve Color Managed workflow with RED's IPP2 output DRT because it causes lifted blacks that can be seen in the title cards that precede and follow videos made in this manner. This doesn't happen when using RED's output transform LUT in a node-based color managed workflow, which is what... Continue Reading →

Sky UK’s Admirable Delivery Specs

One of the most surprising documents we've seen since I began covering HDR was the Technical Specifications for the Delivery of Content to Sky UK. The first of the specs that caught our eye were the minimum camera requirements for scripted HDR content, which stipulate 4:4:4 chroma subsampling, 12-bit color depth and a dynamic range... Continue Reading →

Cullen Kelly is BaseLight Curious

Cullen Kelly's interested in the texture tools available in BaseLight and HDR4EU thinks you should be, too! “Here's what I would say [about] texture: I feel like I've talked about BaseLight a couple times today. I'll just go ahead and leak to you guys - I am BaseLight curious. I'm a big fan of the... Continue Reading →

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