Create Textural Depth with Depth Map

Grain is one of the key components of the film look but few things are more distracting than seeing clumps of film grain dancing around on the talent's face. One solution is to use the HSL qualifier to isolate skin tones and use the keyer to de-emphasize the grain. An even easier way is to... Continue Reading →

Teaching Daily Routines

One of the twenty-eight classes I teach each week in Ho Chi Minh City. I consider myself lucky, since many foreigners had to leave the country because of tightened restrictions on visas or loss of employment opportunities, including a large community of Ukranians.

Create Textural Depth II

The viewer’s eye can be drawn to the subject in a number of ways. Two of the techniques employed here are color separation, achieved through split-toning, and obscuring the surroundings using a mask and reducing brightness. Another approach is to create textural depth by accentuating the texture in cooler, darker backgrounds while de-emphasizing grain in... Continue Reading →

Projector Central Weighs in on 4:2:0

Over at Projector Central, Michael J. McNamara, former Executive Technology Editor of Popular Photography magazine and a renowned expert on digital capture, storage, and display technologies writes:  “Does using 4:2:0 subsampling significantly degrade image quality for movie viewing versus using 4:2:2? Not according to most viewers who've enjoyed any number of 4K UHD SDR and... Continue Reading →

Create Textural Depth!

During an appearance on Cullen Kelly’s Grade School, the brilliant colorist Jill Bogdanowicz revealed a secret to accenting texture without it looking over-processed. While working on Joker, the colorist used Live Grain - which separates out the red, green and blue channels, creating grain that resembles scanned film - to accentuate texture in the cooler,... Continue Reading →

Not A Grade Reveal!

A few caveats: first, the original footage was green and overexposed; secondly, we didn't use the recommended DaVinci Wide Gamut; and lastly, as we do all of our grading before the LUT, the original footage looked nuts when we removed the LUT for the grade reveal, so we normalized it for the video. https://youtu.be/3Bv3RUGbwEc

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