HDR Requires Larger LUTs

JD Vandenberg, Director of Post Production @ The Walt Disney Studios, found that 33X33X33 LUTs developed for SDR are too small for working with HDR footage. So what’s the minimum size 3D LUT required to minimize visual artifacts in PQ HDR content? Vandenberg’s study concluded that 10-bit material necessitates the use of LUTs that are... Continue Reading →

Ganglands: Finally, A Commendable HDR Release

We love us some gritty French action crime drama, and Julien Leclercq's Ganglands (Netflix) doesn't disappoint. The HDR presentation is very effective but, like too many HDR shows, the blacks are crushed, which doesn't bother us at all in this series, but it might annoy some. In season 2, there are countless shots where the actors’ faces... Continue Reading →

HLG’s Lack of Saturation “Not Very Commercially Compelling”

https://youtu.be/1r56JCpIMIs?si=H802qIF7v5mGGRsL https://youtu.be/YzVz4nxaT60?si=Xwz8DwVST2e5C0H4 The HLG format, by design, has the lowest saturation of all formats because it preserves the chromaticity of the scene as imaged by the camera; all other formats increase saturation compared to the scene as imaged by the camera. Earlier studies have shown that colorimetrically accurate reproduction of natural scenes does not necessarily... Continue Reading →

You Don’t Want BT.2020

"To be honest, the full gamut of 2020, I don't think we're ever going to see it. 95% of the Pointer's gamut, which covers most of the naturally reflected colors in nature - trees, fruits, skin tones and everything - it's about P3, it's slightly larger than P3. Those primaries of 2020 gamut and with... Continue Reading →

Jarred Land Announces KOMODO Monochrome

On his Instagram page, Jarred Land announced the long awaited KOMODO Monochrome. The s35 6K camera has around double the sensitivity of the original Komodo and should be able to record as much as 20% more detail. With the traditional Bayer pattern color filter array (CFA) found in most cinema cameras, each pixel captures only... Continue Reading →

DCI: Colorists Have An Aversion To Colors Beyond P3

When the DCI (Digital Cinema Initiatives), a joint venture of Disney, Paramount, Sony Pictures Entertainment, Universal and Warner Bros. Studios, published its recommendations for next-gen HDR theatrical presentation in High Dynamic Range D-Cinema Addendum Version 1.0, a black level of 0.005 cd/m2 and peak brightness of 300 cd/m2, for an overall contrast ratio of 60000:1,... Continue Reading →

Is A Camera With 10 Stops Of Dynamic Range HDR?

Standards for HDR have been established by various industry organizations for displays but as yet, no similar initiative has been undertaken in the camera industry, though manufacturers almost without exception make exaggerated claims for the dynamic range of their cameras. It is said that photochemical film is capable of 13+ stops, though this varies greatly... Continue Reading →

Michael Zink

You might well wonder how one mortal could possibly wear so many hats, but Michael Zink is Vice President, Emerging Technologies at WarnerMedia, President & Chairman @ UHD Alliance, Education Vice President @ SMPTE, and Co-Chair, UHDTV Committee, Motion Imaging Technology Council (MITC) of the American Society of Cinematographers. In other words, he's someone worth... Continue Reading →

Are 8 Bits Insufficient for HDR Test Patterns?

When Portrait Displays acquired Patterns, they announced: “Patterns™ by Portrait Displays is the first and only macOS test pattern generator to support High Dynamic Range (HDR) on the market. The application uses the latest Metal APIs to support both SDR and HDR color spaces, including (but not limited to) sRGB, BT.709, Adobe RGB (1998), DCI-P3,... Continue Reading →

HDR Test Video

We just compared the 16" MacBook Pro (2021) to the LG CX with this test video by Florian Friedrich and it was quite an eye-opener! The difference in color volume is similar to comparing Samsung's QLED to the LG C1 OLED in the header picture and the one below (Sony BVM-HX310 mastering monitor, center). Why... Continue Reading →

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