A dangerous consensus is forming that threatens to neuter HDR’s creative potential before it even matures. Industry gatekeepers are reframing technical limitations as virtues—and filmmakers must recognize the subterfuge.
False Equivalencies: The “Gimmick” Gaslight
Joshua Pines’ (Color Scientist, Picture Shop) assertion is alarming:
“Every year there’s some new technological thing that’s going to change the world… And some of them are Smell-O-Vision. HDR is another one, right?”
This deliberately frames HDR as a disposable gimmick—not the foundational evolution of capture physics it truly is. Film’s 13+ stops were butchered to 6 in SDR; HDR restores what was lost.
The “Shadows-Only” Heresy & Creative Cowardice

Mike Chiado (CTO, Company 3) reduces HDR to shadows:
“HDR is about shadows… I don’t understand why there’s interest in brightness.”
Pines echoes this:
The visual benefit of HDR is “mainly about increased shadow detail.”
Why This Narrative is Toxic:
- Technical Illiteracy: HDR expands range in both directions. Shadows and highlights are inseparable.
- Artistic Surrender: Rejecting brightness discards HDR’s visceral emotional toolbox.
- Workflow Sabotage: This mantra enables SDR-lit shoots — guaranteeing broken HDR.
Steve Yedlin’s demo (1:46:00) proved that a 1000x shadow shift is just a “minor, minor decision in the rendering”. Yet DPs cling to “shadow detail” to justify:
- No on-set HDR monitoring
- SDR-first workflows
- Neutered highlights
The “Convergence” Con
Pines champions creative dilution:
“HDR and SDR are coming closer together… preserving creative intent means making HDR mimic SDR.”
CLAIM: “They look different = problem.”
REALITY: They should look different! SDR is a crippled translation.
CLAIM: “Convergence is progress.”
REALITY: It’s artistic bankruptcy. You don’t “converge” oil paintings with crayon sketches.
Robbie Carman (co-founder of Mixing Light) exposes the fallout:
“The language of HDR has become conservative… differentiation is harder,” unmasking HDR/SDR convergence as a creative failure.