HDR Reference White

The ITU-R BT.2408 document describes a reference (i.e. diffuse) white level for HDR content of 203 nits. It might seem logical therefore to render SDR content at 203 nits peak, by simply scaling the luminance. Recent research suggests that this approach does not preserve the ‘look’ and ‘creative intent’ of SDR content. In addition, despite ITU recommendations, most theatrical and episodic HDR content does not have a diffuse white level of 203 nits. The diffuse white level in such content usually changes from scene to scene, and is far closer to the typical diffuse white level of SDR content of between 80 and 100 nits at most. 

LG Electronics OLED Pro Monitor Best Practices and Additional Usage Information
On the left, SDR is very uniform, with mean diffuse white sitting at around 60 nits, while HDR shows high variability. A range of content, from indoor and outdoor sports, stand up comedy, nature programs and talk shows to movies was included. The variability in luminance range is indicative of greater creative freedom in the HDR grade. From a study by Erik Reinhard, formerly Distinguished Scientist, Technicolor, presented at a SMPTE conference in 2018.

In reality, there is no such thing as reference white, any more than there is a fixed value for 18% gray or fair skin. Diffuse white can be 140 nits or less indoors or as much as 400 nits outdoors, skin tones can be + 1.7 stops brighter outdoors than indoors, and the same goes for 18% gray!

“One key new feature of HDR is that it can allow for scene to scene overall luminance changes, so that daylight scenes can feel substantially different from indoor scenes, and night scenes. Thus, constraining a system to set the diffuse white point to a constant luminance defeats some of the advantages of HDR.”

Pupillometry of HDR Video Viewing

Leaving little headroom (i.e. a higher value) means brighter diffuse whites at the expense of flatter looking specular highlights, while leaving more headroom allows for better looking highlights.

If graphics white levels are set too high, they will destroy the impact of highlights in the picture, which is why some studios insist on a maximum of 203 cd/m2 unless there is a compelling reason for doing otherwise:

“The video level for the diffuse white, that is the brightest diffuse reflecting part of the scene, is an important aspect of HDR video. The human visual system seems to adapt to this video level and interpret the image accordingly. So, for example, if the image includes graphics, it is important to set that graphics level correctly. If the level is set too high, for example near to the peak brightness of the display, this level is interpreted as the level of a diffuse reflector in the image. Consequently, with the graphic set at this level, there is little impression of speculars or highlights in the image, which looks more like a printed image. However, with the graphic set at an appropriate level, several stops below the peak display brightness, the human visual system interprets higher luminances as highlights and speculars, an effect known as “brilliance”. This leads to the qualitatively greater impact of HDR video and a feeling of being closer to the real world.”

source

“When creating text and graphics, it is important to prepare them for an HDR/PQ finish further downstream in the workflow as they can produce unexpected results. For example, white text/graphics created at code value 1023 (10bit) will appear as 100% white which is around 100 nits on a calibrated SDR display. This same text/graphic will again present itself at 100% white in PQ which would translate to 10,000 nits on a PQ display”. – Dolby

4 thoughts on “HDR Reference White

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  1. Thank you so much for your courteous response.
    ( I had asked you that question in your previous blogpost 🙂 )

    Looks like time for me to re-grade my BMPCC footage now.

    Also here is a small video I did in HDR – https://youtu.be/JnmbNSEOWgk

    It’s not super accurate… I just took all the old footage I had shot in BMPCC and Sony A6300 in RAW… and did simple Tone Mapping from BMD Film Gamma & Slog2 ( for Sony ) to HDR ST2084 spec ( I guess that’s why HDR PQ is… With Max Brightness set to 1000nit )

    Before shooting most of the Clips in the video above.. I used to take a small 2-3sec clip of Color Check Passport Video…

    So I guess I’ll try to re-adjust the clips based on the new Reference you provided for Diffused White and 18% Gray.

    Again Thanks.
    ( In one of clips in the video above…it’s my Nephew and my sister in a high dynamic range … I do see I am reaching the limits of the original BMPCC .. )

    1. Looks like you had fun playing around with all that footage! I like the backlighting in the shot of your sister holding your nephew. 203 nits is the official number for HDR Reference White, which is why I shared a link to a paper in the blog post arguing why 200 nits should be the standard. But that’s nitpicking! 😂

  2. Also, I am using LG CX OLED as a reference monitor.

    I override the HDMI Signal using their secret ( not a secret anymore ) menu – 1113111

    I set the Gamma to HDR ST2084 , Color to Rec 2020 and Mastering to 1000nits..

    Hope what I am doing this correct..in terms of setting up the TV for mastering…

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